Tuesday, October 18, 2016

Interactive Friction: IFComp 2016 Review: Black Rock City by Jim Munroe

Interactive Friction: IFComp 2016 Review: Black Rock City by Jim Munroe

http://ift.tt/2dYf1A1

These are quick thoughts about an entry in the 2016 Interactive Fiction competition.

Jim Munroe is a chronicler of youth sub-cultures through interactive fiction: punk rockers (Punk Points, 2000), metalheads (Everybody Dies, 2008), online gamers (Guilded Youth, 2012). With Black Rock City, Munroe turns his gaze to the weird world of the "Burners", and strikes... dust. Lots of dust. Its well-written, filled with evocative turns of phrase, neatly capturing the hazy, drug-addled Mad Max vibe. Get the full Burning Man Festival experience, without the $400 ticket cost plus travel to the Nevada Desert. There are no real objectives, but lots and lots of branching. Munroe chooses to avoid (from the branches I've seen) any of the more criticised aspects of the festival: the ecological impact, the millionaires living in luxury camps, the massive commercialisation and the rampant domination of electronic dance music. For Munroe, it's an entirely positive experience, which is fine. It's a personal account of the aspects that speak loudest to the author.




Gamebook blogs

http://ift.tt/2dYf1A1
via Planet Interactive Fiction http://planet-if.com/

October 18, 2016 at 06:04AM

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