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in original Dungeoneer! enemies with multiple attacks could target multiple heroes and only had their skill lowered if they had more heroes to fight than attacks.
example: Troll has 2 attacks, against 2 heroes it attacks both equally with no penalty, with 3 heroes it has -1 Skill and only targets 2 of the 3 heroes with attacks (although it still rolls against the 3rd as a defensive measure)
this no longer seems to be the case in the rulebook...i'm just wondering
1 is this deliberate?
2 do people play with the original rule anyway?
it doesn't feel right that a monster capable of fighting numerous enemies should be penalised if that many enemies attack it at the same time.
Statistics: Posted by Eddie — Wed Oct 19, 2016 6:52 pm
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October 19, 2016 at 12:59PM
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